Denouement
In conclusion, this culmination of the finished product became extremely informative when relating it to my original research question. With the different layers of ambience added alongside the other crucial elements of sonic information usually provided in modern open world RPGs, there were subtle shifts in the overall mood, emotional engagement and narrative experience. Locations were explained definitively through the audio alone and with no visual cues to supply listeners/players with the exact place, the role of ambience in portraying the imagined image is clear and communicative.
Included below is the entire 15 minute piece for you to experience on in full and should any thoughts or considerations arise on your behalf, click the link at the bottom to reach me and I will get back to you as soon as possible.