Denouement
The culmination of this composition proved highly informative in relation to the original research question. With the different layers of ambience added alongside the other crucial elements of sonic information commonly found in modern open world RPGs, there were subtle shifts in the overall mood, emotional engagement and narrative experience.
Notably, locations could be conveyed with clarity through the audio alone and with no visual cues to supply listener with an exact location, the role of ambience in portraying the imagined image is clear and communicative. This in turn reinforces the role of ambient audio as a powerful tool in the shaping of an imagined environment, particularly when working alongside indicative location based character movements and environmental cues.
Included below is the entire 15 minute piece for you to experience in full and should you have any thoughts or feedback, please feel free to get in touch via the link at the bottom of the page.